Lunares
Inspired by the 1979 game Lunar Lander, Lunares puts you in the pilot's seat of a lunar module. Use physics based controls to land your moon-craft on a procedurally generated terrain. With precision and strategy perform the most optimal land to get the highest score.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Danieo |
Genre | Simulation |
Made with | Godot |
Tags | 1-bit, 2D, Arcade, Flight, Godot, Physics, Pixel Art, Procedural Generation, Retro, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Development log
- First update - version 1.1May 02, 2024
- Lunares release - a short storyMay 01, 2024
Comments
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The current build of your game (as of 2024-09-18) may be broken. I received the following error message when I tried to run it:
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
Thanks for the info! Yeah, the game was built with a version of Godot which has some issues running on many browsers. It requires SharedArrayBuffer support (which I enabled on itch.io) but it doesn't work everywhere. I'm going to port the game to the newer version of Godot which doens't require SAB support.
Cool, good to hear. 😎